I'm a third-cultured, freelance web designer & animator, looking for a way to return all that I have been fortunate enough to receive. I enjoy all things related to computer graphics, design and animation; am fascinated by social media; and love education at any level.
Contact
Getting in touch with me is easy. Simply email.me@siosism.com for queries and quotes. I will get back to you as soon as possible!
The goal of this project was to create an “anti-game” using the game engine Unreal Tournament 3. The project consisted of 24 people, with a timeframe of 5 weeks. As appointed Engine Lead, my task was to coordinate, schedule, and assist a group of six others. The unbeknown challenge was to learn the technology within five weeks, a feat performed exceptionally well by the team. We all learned, adapted and endured marvelously.
Designed by: Class of 2009 (Masters of Animation & Interative Media - RMIT)
Beautiful Monster
The goal of this project was to create an “anti-game” using the game engine Unreal Tournament 3. The project consisted of 24 people, with a timeframe of 5 weeks. As appointed Engine Lead, my task was to coordinate, schedule, and assist a group of six others. The unbeknown challenge was to learn the technology within five weeks, a feat performed exceptionally well by the team. We all learned, adapted and endured marvelously.